cv
CV as of Jul 23, 2026.
Table of contents
Basics
| Name | Taeho Kang |
| Label | Ph.D. Candidate |
| tho.kang.7@gmail.com | |
| Url | https://tho-kn.github.io |
| Summary | I develop computer vision and graphics methods for interactive 3D and XR. My work covers egocentric full-body pose estimation from headset cameras, dynamic 3D scene reconstruction with Gaussian Splatting, and pose-driven animation of 3D scenes. My goal is interactive 3D content that responds to a user's body without specialized capture hardware. |
Education
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2021.03 - Present Seoul, Korea
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2017.03 - 2021.02 Seoul, Korea
Publications
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2026.09 Cross-View Yaw Estimation in Location Uncertainty with Line-Aligning Yaw Scoring
ECCV 2026
Taeho Kang, Nairan Zhang, Yelin Kim, Yujiao Shi, Youngki Lee
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2025.12 Clustered Error Correction with Grouped 4D Gaussian Splatting
SIGGRAPH Asia 2025
Taeho Kang, Jaeyeon Park, Kyungjin Lee, Youngki Lee
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2024.06 Attention-Propagation Network for Egocentric Heatmap to 3D Pose Lifting
CVPR 2024 (Highlight)
Taeho Kang, Youngki Lee
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2023.12 SAME: Skeleton-Agnostic Motion Embedding for Character Animation
SIGGRAPH Asia 2023
Sunmin Lee, Taeho Kang, Jungnam Park, Jehee Lee, Jungdam Won
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2023.12 Ego3DPose: Capturing 3D Cues from Binocular Egocentric Views
SIGGRAPH Asia 2023
Taeho Kang, Kyungjin Lee, Jinrui Zhang, Youngki Lee
Research
- 2022.02 - Present
Research Student
Seoul National University · Seoul, Korea
Human-Centered Computer Systems Lab
Conducting research on 3D computer vision for human scene understanding.
- 2021.03 - 2022.01
Research Student
Seoul National University · Seoul, Korea
Movement Research Lab
Conducted research on computer graphics, particularly human motion.
- 2019.07 - 2019.08
UROP Research Intern
Seoul National University · Seoul, Korea
Movement Research Lab
Worked on a soft-body simulation model based on mass-spring systems for physically-based animation.
Work
- 2024.07 - 2024.11
Applied Scientist Intern
Amazon.com Services LLC · United States
Conducted research on computer vision models for navigation assistance.
- 2020.01 - 2020.12
Contract Software Developer
SAMATTI · Korea
Developed a custom garment annotation tool using PyQt to streamline data labeling processes.
- 2017.12 - 2018.02
Intern
Hutom · Korea
Participated in a project that involved organ simulations and deep learning-based for surgical assistance systems.
Volunteer
- 2024.01 - Present
Reviewer
Academic Conferences
SIGGRAPH Asia 2024CVPR 2025ICCV 2025IMWUT 2025 FebruaryNeurIPS 2025ICLR 2026
Skills
| Research Interests | |
| Egocentric Full-Body Pose Estimation | |
| Pose-Driven 3D Scene Animation | |
| 3D Scene Reconstruction & Generation |
| Technical Skills | |
| Deep Learning & Vision: PyTorch, Python, C++, CUDA, 3D Geometry | |
| Graphics & Simulation: Unreal Engine, OpenGL, Gaussian Splatting | |
| Research Engineering: Motion Capture Pipeline Automation, Custom Annotation Tool Development (PyQt) |